Monthly Archives: March 2014
It’s been a while but I’m back with a small update. The New version of Dig Site is finished and I’ll be taking it to Gamestorm 16 for some extensive play testing.
I’m very happy with the new version of Dig Site. Over the last few weeks I’ve been making some adjustments. I’ve added some wild icons and finished working out the few kinks that the new build created. The only thing I’m not completely sure about is the scoring. Right now, the last few play tests have been right about where they should be but I want to make sure.
I’m also looking forward to helping Bonsai Games with some of their demos while I’m at Gamestorm. The con was amazing last year and this year looks like it’ll be even better. Hopefully I’ll be able to get at least 10 games of Dig Site in, so that I can make sure that the scoring mechanic is where it needs to be.
I’ll have another update after the convention. Thanks for reading and if you’d like to help with playtesting let me know so I can send you a copy of the Print and Play files.