This week was spent updating the Elementary rules to the latest build. I still need to add more game play examples to the rule book, but the core rules with very little illustration are ready. The rest of the week was spent updating the PnP file to the latest build and working on a new project. I haven’t gotten to playtest the new build yet so there’s no updates about the game play. The new project I’m thinking about involves the players playing as adventuring guilds and trying to become the best guild in all the land. The core concept for this new game is drafting adventurers from a fluid pool, any time a player discards an adventurer they go back into the pool and are available to other players again. the way players score points is by sending their adventurers on quests, I’m not sure exactly what type of quests or how you win them yet though. Like I said the game is in very early conceptual stages.
Thanks again for reading and if you’re interested in the PnP files send me an E-mail and I’ll get them out to you.